Resume  
 

Kurtloeffler@gmail.com

Kurt Loeffler

Environment Artist

Professional Work
Cryptic Studios
Environment Artist – Champions Online

  • Designing, modeling, and texturing environment assets.
  • Creating large blocks of terrain.
  • Working with gameplay designers to create fun and interesting MMO environments.
  • Researching and implementing difficult effects within tech budgets.

Areas of Expertise

  • Aesthetics in game environments, as well as what makes a level fun and interesting.
  • High and low poly modeling, digital sculpting, and normal mapping.
  • Texturing techniques and advanced material setup.
  • The latest lighting technologies, as well as older lighting methods.
  • Realtime and pre-rendered visual FX and particle systems.
  • Both Subtractive and Additive based level editors.
  • Mesh based environments.
  • AI Pathing and technical level rigging and setup.
Software Programming Experience
  • 3D Studio Max
  • Maya
  • Photoshop
  • Z-Brush
  • Mudbox
  • UnrealED
  • C++
  • Lua
  • Mel
  • MAXScript
  • UnrealScript

Education

  • Academy of Art University, San Francisco, CA