3D  
 
 


none none

 

 

 

0

0 TurnTable

 


 
     

 

 
2D  
 
 

 

Conceptual

 

Design

 

Textures


 

 
     

 

 
Level Design  
 
 
ONS-ChainsIsle2
  • Game: Unreal Tournament 2004
  • GameType: Onslaught
  • PlayerCount: 4-8
  • Design: The floorplan was created by me.
  • CustomContent: Lots of static meshes and textures were created for this map, almost all stock textures were modified to get the look i wanted.

Download

 

DM-1on1-ZhuanXu
  • Game: Unreal Tournament 2004
  • GameType: DeathMatch
  • PlayerCount: 1on1
  • Design: The floorplan was created by me.
  • CustomContent: Lots of static meshes were created for this map, a lot of textures were exported and modified to get the look I wanted.
  • BuildTime: Unknown
  • Reviews: Insite

Download

 

DM-Gael99
  • Game:Unreal Tournament
  • GameType: DeathMatch
  • PlayerCount: 1on1
  • Design: This is an architecture test, the floor plan is a modified version of DM-Gael from ut2003/ut2004
  • CustomContent: the level was created from scratch, the textures are all stock.
  • BuildTime: about 3 days

Download

 
     

 

 
Tutorials  
 
 

The Theory of Lighting - This is not a technical tutorial, instead it explains the theory of lighting and color and what you should and should not do when lighting your environment. It is heavily illustrated with both personal work, as well as work from others.